Ocean Village

A dev blog

Catch up - F# UI and new mechanics

September 18, 2020 - Friday afternoon

I finally moved the UI to F#, and implemented most of what I came up with for the set of single-player features.

How to - AAR + Unity

May 11, 2020 - Monday evening

Step-by-step process of adding an Android library module as an AAR native plugin to Unity (and a basic Kotlin tip)

Morning bite - Boat, bridges, resources

January 08, 2020 - Wednesday morning

I added some stuff! 🤓 Load buildings from resources folder Construction boat! Platforms only have bridges to other platforms Clicked a…

Morning bite - FsPickler and Inspiration

December 05, 2019 - Thursday morning

Well - it looks like Json.NET isn't going to work for F#, at least in my case, as I make use of Single Case Unions as Map keys. This doesn't…

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